| Pets |
 | Orange Tiger "C05" prefix - lasts 90 days. They are very gentle and obedient in nature, easily becoming friendly with the owner, which in turn speeds up the level-up process. |
 | Skunk "C04" prefix - lasts 90 days. |
| Consumables |
 | Taru Face Paint This mystical camoflage allows the user to blend into his or her surroundings. [Gives +100 avoidability for 5 minutes.] |
 | Primal Brew A mixture made from an ancient Taru shaman recipe. Instills warriors with the primal strength of the Jungle Spirit. [Gives +35 Weapon Attack, +10 Accuracy for 20 minutes] |
 | Spirit Herbs [Gives +90 Magic Attack for 20 minutes] |
 | Jungle Juice A delicious natural beverage made from a secret blend of jungle fruits, flowers, roots, and vines. The perfect thing to fuel a Taru brave through a long jungle trek! [Restores 1000hp and 2000mp.] |
 | Mapleade Refreshing drink for thirsty travelers! Recovers 80%HP, 90%MP and gives a boost of +2 ATK for 30 minutes. |
| Quest items |
 | Taru Spirit Feather A special feather given to a Taru warrior to mark a brave deed. [This item is required to upgrade Taru weapons.] |
| There are lots of new armor and weapons available in set 3. Be sure to talk to Corine in New Leaf City if you get one of these items. |
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| Corine, the Taru Spirit, and her pet tiger Khafre. |
| Many of the weapons are upgradable. To upgrade from the basic version to the Suma version you need a L15 pet, 10 Jungle Lillies, and 1 Spirit Feather. To upgrade from the Suma to the Magna version you need a L30 pet, 50 Jungle Lillies, 15 Wisdom Crystals and 2 Spirit Feathers. Here are a few of the new items: |
 | Taru Spirit Cape Warrior only - Cape Req Level: 80 Req DEX: 85 Weapon Attack: +3 STR: +5 Avoid: +10 5 Slots | ?? |
 | Umaru Magician only - Staff Req Level: 10 Req INT: 32 Req LUK: 13 Weapon Attack: +20 Magic Attack: +32 Slow(7) 7 Slots | [Some Taru Children were chosen by the Jungle Spirit to become her disciples, to teach others the ways of the jungle. These Taru would be given an Umaru, and trained to become shamans for the tribe. These staves were attuned to the jungle, and allowed the Taru shaman to draw upon the natural energies of his surroundings. If you find favor with the Jungle Spirit and come into possession of a Spirit Feather (see below), Corrine can send you on a Spirit Quest to allow your Umaru to attain its more powerful Umarusuma form, and then ultimately its Umarumagna form.] |
 | Umarusuma Magician only - Staff Req Level: 40 Req INT: 123 Req LUK: 43 Weapon Attack: +40 Magic Attack: +62 Max MP: +50 Slow(7) 7 Slots | ?? |
 | Umarumagna Magician only - Staff Req Level: 80 Req INT: 243 Req LUK: 82 Weapon Attack: +60 Magic Attck: +102 Max MP: +150 Slow(7) 7 Slots | ?? |
 | Akha Bowman only - Bow Req Level: 10 Req STR: 10 Req DEX: 40 Weapon Attack: +30 Avoid: +2 Speed: +1 Knockback: 15 Fast(5) 7 Slots | [The akha is a Taru bow, like the one Corine wields, in its most basic form. It is crafted from the Gobo tree found deep in the Krakian Jungle, which is sacred to the Jungle Spirit. The wood from the Gobo tree is so hard and resilient that even sharpened stone cannot cut thought it. Before a Taru bowyer could begin crafting an Akha from Gobo wood, he would first have to "persuade" the wood to work with him though prayers to the Jungle Spirit, only then, would the wood allow itself to be shaped. If you find favor with the Jungle Spirit and come into possession of a Spirit Feather, Corine can send you on a Spirit Quest to allow your Akha to attain its more powerful Akhasuma form, and then ultimately its Akhamagna form.] |
 | Akhasuma Bowman only - Bow Req Level: 40 Req STR: 40 Req DEX: 130 Weapon Attack: +60 Avoid: +6 Speed: +3 Knockback: 35 Fast (5) 7 Slots | ?? |
 | Akhamagna Bowman only - Bow Req Level: 80 Req STR: 70 Req DEX: 240 Weapon Attack: +90 Avoid: +15 Speed: +10 Knockback: 55 Fast (5) 7 Slots | ?? |
 | Maku(LUK) Thief only - Dagger Req Level: 10 Req DEX: 20 Req LUK: 20 Weapon Attack: +28 Speed: +2 Faster(3) 7 Slots | [The Maku is the traditional Taru hunting dagger. It was rarely used as a weapon, but this dows not mean it is not effective as one, quite the contrary. In fact, one of the most exalted Taru Chieftains, Teharu, favored the Maku as his weapon, over all the other ranged weapons traditionally preferred by the Taru. If you find favor with the Jungle Spirit and come into possession of a Spirit Feather, Corine can send you on a Spirit Quest to allow your Maku to attain its more powerful Makusuma form.] |
 | Makusuma(LUK) | ?? |
 | Makumagna(LUK) | ?? |
 | Maku(STR) Thief only - Dagger Req Level: 10 Req STR: 5 Req DEX: 20 Weapon Attack: +30 Speed: +2 Faster(3) 7 Slots | ?? |
 | Makusuma(STR) | ?? |
 | Makusuma | ?? |
 | Xaru Bowman only - Crossbow Req Level: 10 Req STR: 14 Req DEX: 40 Weapon Attack: +32 Knockback: 25 Normal (6) 7 Slots | [Even though some historians would say that the Taru were primitive, Taru objects such as the Xaru prove these historians wrong. Just look at the ingenious design of this crossbow: powerful, but compact and lightweight! Even with simple materials, the Taru were able to build very efficient tools such as this weapon. If only more people would do their research before drawing hasty conclusions.] |
 | Xarusuma | ?? |
 | Xarumagna | ?? |
 | Kuma Thief only – Claw Req Level: 10 Req DEX: 10 Req LUK: 25 Weapon Attack: +12 Weapon Defense: +1 Avoid: +2 Fast (5) 7 Slots | [The Kuma is a wrist-mounted projectile slinger, similar to the claws that thieves now use. This weapon allowed the Taru brave to keep his or her hands free, while still having access to quick ranged attack. It was originally made to throw mahekis, which are sharpened obsidian flakes, but it can be retrofitted to throw the stars that are commonly availavle today. If you find favor with the Jungle Spirit and come into possession of a Spirit Feather, Corine can send you on a Spirit Quest to allow your Kuma to attain its more powerful Kumasuma form.] |
 | Kumasuma | ?? |
 | Kumamagna | ?? |